End of MP 2 Blog Post- 3D Digital Design Students 50 Points

End of Marking Period 2 Blog Post- 3D Digital Design Students

BY: TAOFEEK SAKA

Internecion Definition & Exploration of Ideas:
The Theme I decided to focus on was Invention and fantasy. Most of my idea came from different video games that i used to play some like DeadRising or Friday the 13th these games really help me create an idea to what i can use during my film. One game idea that really started from was a game named backrooms which was a game were you run away from different monsters. The film that I made, focuses on one person trying to escape this fantasy world that he's trapped in.

Planning: 
The base of my planning came from different photos from Pinterest that i used as a reference. First thing was to make my environment and then create characters and a monster. This tutorial by I'm sol taught me how to add unique light to my environment and create a base scene and this tutorial taught me on how to model my characters in Miximo!



Planning 


Planning Idea 2




Planning Idea 3











Planning Idea 4














Producing:



Backrooms Entity/Monster
Camera
Backrooms walls and Ceiling
Backrooms Lighting Scene
Sound and effects




Evaluating: 
 Throughout this project their was some times when i had to modify  an object or terrain and try to make it look realistic and was difficult finding a precise color for an object and adding texture but overall this experience was fun, some things that i believe that i could of done a better job of was trying to stick with my own idea and adding my own unique lighting to a scene. I believe that i could of done a better job with the monster outline and actually adding a body.

Integrating:
Going forward now, that I have some practice with  moving objects for and creating a specific light scene for a certain area. I believe creating the next film will be easy. I like the way I approached this project and the strategies I used like visual effect in video editing software, learning how to incorporate camera movement in an environment that was created, Creating an character and incorporate movement of a character from a game.


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