Posts

Independent Investigation Blog Post 3/5- Toafeek Saka

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   Independent Investigation Blog Post 3/5 This is his full tutorial on how to make low poly anime girl. I have created the low poly anime girl before so I am using that blender file as an reference

Independent Investigation Blog Post 2/26- Taofeeek Saka

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 Independent Investigation Blog Post 2/26 These are the video I'm going to use to add animation to my character  This second video shows me how to model a character in Maximo and add animation

Independent Investigation Blog Post 2/20- Taofeeek Saka

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  Independent Investigation Blog Post 2/20- Taofeek Saka Starting a new project what I want to do is make a new character and see if i can add it to my existing project if not ill just start a whole new scene like i did for my backrooms project. these are some picture that I want to use as base line up for my project I want to make a high texture character starting low poly on it.  This is another image that I want to start of low poly and go high render as my end base  Below are some of the video that I will use for reference or a guide to help me accomplish my goal. First video shows how I should model a character I will use this to make a character base  This Second video shows me the understanding of polies  I'm interested to so how this project will go 

Independent Investigation Blog Post 2/12

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Independent Investigation Blog Post 2/12- Taofeek Saka These are some of the pictures that I used as a reference to create my film this picture below me i really loved because of the gloomy yellow room with he dimmed office sealing lights that incorporate suspense.  This is another picture that I believe help me almost just make a face for my monster  This is some video that help me complete this project like the wall lights  This is another video that help me with texture of my walls and lighting  This is my Final Project Video 

End of MP 2 Presentations Reflection - Taofeek Saka

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  End of MP 2 Presentations Reflection - January 30, 2023 After reviewing my  peers' progress through marking period 2, I have been inspired and learned skills from them that will benefit my future works. One film student that inspired me was Krish. I really liked how he made some huge giant graphic models that I  know for sure took him a long time to make and edit the texture in the node editor section of blender I know how much work that this student put in because I was sitting behind krish this whole time as I watched his talented mind go to work. Another student that I have learned from is Kate, who is a digital modeling student. Kate was also another design student art that I liked I like how she used her unique talent to make nice animated characters I believe I like were kate idea is going and she can improve on it since she didn't have as much down. A film student that inspired me was Rebecca. This student is another students character design that I liked how Reb...

End of MP 2 Blog Post- 3D Digital Design Students 50 Points

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End of Marking Period 2 Blog Post- 3D Digital Design Students BY: TAOFEEK SAKA I nternecion Definition & Exploration of Ideas: The Theme I decided to focus on was Invention and fantasy. Most of my idea came from different video games that i used to play some like DeadRising or Friday the 13th these games really help me create an idea to what i can use during my film. One game idea that really started from was a game named backrooms which was a game were you run away from different monsters. The film that I made, focuses on one person trying to escape this fantasy world that he's trapped in. Planning:  The base of my planning came from different photos from Pinterest  that i used as a reference. First thing was to make my environment and then create characters and a monster. This tutorial by I'm sol taught me how to add unique light to my environment and create a base scene and this tutorial taught me on how to model my characters in Miximo! Planning  Planning Id...

Blog investigation and Work Log- 1/8

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  Blog investigation and Work Log- 1/8 By: Taofeek Saka Work Log- Monday- Work on setting up motion for backrooms Tuesday-Work on setting up motion for backrooms Wednesday-Work on setting up motion for backrooms Thursday- Looking for sound effects in DaVinci resolve  Friday- Looking for sound effects in DaVinci resolve